Legends can be used just one finger, a testament to its simplistic control buttons and swift, easy to decipher battles. I only possessed a chance to try out a short build of the game at a Bandai Namco event in SAN FRANCISCO BAY AREA, granting me usage of the next six heroes: Super Saiyan Goku, Piccolo, Skillet, Vegeta, Frieza and Nappa. They all packed a unique punch, each sense special regardless of the scheme used to go them.
Attacks are carried out with a single tap of the screen or by using cards organised in the bottom of the screen. Depending on which of the used you’ll package varying amounts of damage. Some character types are vulnerable to certain techniques, indicating it is critical to form a strategy while tapping away endlessly.
Credit cards are specific to each figure, meaning you have different skills available depending on who your top fighter eventually ends up being. Whether additional skills can be unlocked and improved remains to be seen. Time will tell how these are surfaced, but hopefully they’re easy to access and can not be abused by players inclined to pay their way to triumph.
If you expect Dragon Ball Legends Hack to be some kind of mobile Tekken with DBZ people, well, you’re wrong.
Dragon Ball Legends Hack appears like it’s still in Alpha. There are just 3 attacks SHARED BETWEEN ALL HEROES! No joke. No Parry technicians. No Countering technicians. No depths whatsoever. You just press one of the 3 cards, and watch the animation play.
1. 1 Ki harm, same for everyone heroes.
2. One melee harm same for those heroes.
3. One super assault different for many heroes, but identical effect.
Just motivate one of these attacks, and it will automatically land.
There’s only 1 defense move around in the complete game: Strafing Episodes only once for a period of time. Which is totally useless and unimportant.
The game does not have any content whatsoever. Only twelve of heroes. Like it matters, cause it doesn’t. They all do the same thing.
How this Dragon Ball Legends Hack is so highly regarded is a joke.